To install the port: cd /usr/ports/games/iortcw/ & make install clean To add the package, run one of these commands: libexec/iortcw/renderer_sp_rend2_amd64.so.libexec/iortcw/renderer_sp_opengl1_amd64.so.libexec/iortcw/renderer_mp_rend2_amd64.so.libexec/iortcw/renderer_mp_opengl1_amd64.so./usr/local/share/licenses/iortcw-1.51c_1,1/LICENSE./usr/local/share/licenses/iortcw-1.51c_1,1/catalog.mk.WWW: SVNWeb : git : Homepage pkg-plist: as obtained via: make generate-plist Expand this list (24 items) Collapse this list. Return to Castle Wolfenstein requires non-distributable game dataįiles, which you have to install manually (see pkg-message).
This port contains the iortcw game engines for the single-playerĬampaign and multiplayer, based on ioquake3 and the GPL source Maintainer: Port Added: 00:45:31 Last Update: 18:53:08 Commit Hash: da3162c People watching this port, also watch:: monit, tmux, tcpdump, zrep License: GPLv3 Description: Return to Castle Wolfenstein is a military- and occult-themedįirst-person shooter game in a Second World War setting, originally Iortcw Game engine for Return to Castle Wolfensteinġ.51c_1,1 games =1 1.51c_1,1 Version of this port present on the latest quarterly branch. I'm proposing to take /commits.php away - it mainly duplicates the home page.